The Super6 is a Game of Skill where you utilize your analytical skills to predict the outcome of upcoming deliveries in a live cricket match and compete with other users to win big prizes.
Create your account in the Application, with distinct procedure for Android users and IOS users, to play the Game. If you already have an account, log in to play the Game.
Super6 hosts many matches of the sport of Cricket on its Platform. Select an upcoming live match you wish to play and get acquainted when it is opening up for prediction.
Choose any inning you wish to play. The Second Inning would open up for prediction as soon as the first inning gets completed. Till then, you can play the First Inning and utilize your analytical skills.
Choose any over you wish to play, which is available for prediction.
Choose any pool, you wish to play, with designated participation amount.
Make best use of your analytical skills and submit your prediction for every ball of the selected over. Points shall be awarded for every correct prediction.
While submission, make payment of the participation amount towards the selected pool. The participation amount shall be deducted from your Deposit Account. Topup your Deposit Account in case you don’t have sufficient balance.
Winners shall be declared after the over gets completed. Check “Leaderboard” and track the winners of the over.
Place request to claim your winning amount. Any such claim shall be subject to Tax Deducted at Source (TDS).
Basic Points | |
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Type of Point | Points |
0 Runs | 50.0 Points |
1 Runs | 50.0 Points |
2 Runs | 200.0 Points |
3 Runs | 500.0 Points |
4 Runs | 400.0 Points |
6 Runs | 600.0 Points |
Premium Points | |
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Type of Point | Points |
5 Runs | 700.0 Points |
7 Runs | 1000.0 Points |
8 Runs | 2000.0 Points |
Wide Ball | 700.0 Points |
No-Ball | 800.0 Points |
Wicket | 900.0 Points |
Jackpot Points | |
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Type of Point | Points |
4 Correct Predict | 1000.0 Points |
5 Correct Predict | 1500.0 Points |
6 Correct Predict | 3000.0 Points |
No Ball | |
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Predict Ball | Result |
No Ball | 800.0 |
1 Run | 0.0 |
No Ball + 1 Run | |
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Predict Ball | Result |
No Ball | 800.0 |
1 Run | 50.0 |
2 Runs | 200.0 |
No Ball + 2 Runs | |
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Predict Ball | Result |
No Ball | 800.0 |
2 Runs | 200.0 |
3 Runs | 500.0 |
No Ball + 3 Runs | |
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Predict Ball | Result |
No Ball | 800.0 |
3 Runs | 500.0 |
4 Runs | 400.0 |
No Ball + 4 Runs | |
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Predict Ball | Result |
No Ball | 800.0 |
4 Runs | 400.0 |
5 Runs | 700.0 |
No Ball + 6 Runs | |
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Predict Ball | Result |
No Ball | 800.0 |
6 Runs | 600.0 |
7 Runs | 1000.0 |
No Ball + Wicket * | |
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Predict Ball | Result |
No Ball | 800.0 |
Wicket | 900.0 |
* Run-out, hitting the ball twice, obstructing the field
Wide Ball | |
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Predict Ball | Result |
Wide Ball | 700.0 |
1 Run | 0.0 |
Wide Ball + 1 Run | |
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Predict Ball | Result |
Wide Ball | 700.0 |
1 Run | 50.0 |
2 Runs | 200.0 |
Wide Ball + 2 Runs | |
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Predict Ball | Result |
Wide Ball | 700.0 |
2 Runs | 200.0 |
3 Runs | 500.0 |
Wide Ball + 3 Runs | |
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Predict Ball | Result |
Wide Ball | 700.0 |
3 Runs | 500.0 |
4 Runs | 400.0 |
Wide Ball + 4 Runs | |
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Predict Ball | Result |
Wide Ball | 700.0 |
4 Runs | 400.0 |
5 Runs | 700.0 |
Wide Ball + Wicket * | |
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Predict Ball | Result |
Wide Ball | 700.0 |
Wicket | 900.0 |
* Run-out
Wicket | |
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Predict Ball | Result |
Wicket | 900.0 |
0 Run | 0.0 |
Only Three entries per participant is allowed in a single pool.
Participation in multiple pools is allowed.
Predict all the six deliveries before submission.
Points shall be awarded for only the completed overs.
Predict the first over of the inning, till the first delivery is being started to be delivered.
Predict the upcoming over, till the 4th delivery of the running over gets completed.
Modify the prediction, till the closure of prediction timelimit for that over.
Over 1 to Over 5 of the First Inning shall get opened, for prediction, 2 hours before the live cricket match starts.
Over 6 to Over 10 shall get opened for prediction once the first delivery of the first over is delivered, and so on, till the completion of the First Inning.
Second Inning shall get opened for prediction as soon as the First Inning gets completed.
Color-code for the overs:
Color-code for the prediction:
Delivery following any no-ball / wide-ball shall not be available for prediction. Example:
Ball 1 | Ball 2 | Ball 3 | Ball 3 | Ball 4 | Ball 5 | Ball 5 | Ball 6 |
0 | 0 | Wide / No-Ball | NOT AVAILABLE | 0 | Wide / No-Ball | NOT AVAILABLE | 0 |
Delivery following any no-ball / wide-ball shall be displayed in RED.
Pool shall automatically get suspended in case the participants are less than 30% of its allocated size.
In case of suspended or cancelled pool/s, any participation amount shall be refunded to the designated Deposit Account.
All the other rules of the Live Cricket Match shall apply, which are not specifically mentioned in this “Game Rules”.
Winners are declared on the basis of Maximum Points earned.
FIRST WINNER: 30% of accumulated Participation Amount
SECOND WINNER: 20% of accumulated Participation Amount
THIRD WINNER: 10% of accumulated Participation Amount
REMAINING 40% of accumulated Participation Amount shall be retained by Company as Service Charge.
Super11 is a Game of Skill where you use your analytical ability to predict the outcome of upcoming deliveries in a live cricket match and compete with others to win exciting prizes.
Pick any of the upcoming matches from any of the current or upcoming cricket series of your choice.
Use your sports keeda and showcase your skills to create your super11 team within a budget of 100 credits. Choose the group of your favorite players and create your ideal team. You also have option to create multiple teams.
Join any super11 free or cash contest to win cash and grab the rights to showoff your rank in the ultimate skilled gaming contest on super11! You can also create your own private contest among your buddies and play.
You can make as many changes to your super11 teams as you like until the deadline of that match!
You can also change your Captain or Vice Captain before the deadline of the match. Select the “Edit Team” button to make changes to your team.
Watch the real match in action and track your fantasy point scorecard to know your real time position or rank in the game.
Track your performance and winnings in real time with detailed contest updates!
Once the match begins, you can view the Leaderboard to see your current rank, points, and how much you’re winning.
Check the Score Card for live updates and match results, and follow how your players are contributing to your team’s score.
Batting | |
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Duck (EXCEPT BOWLER) | -2.0 |
For 30 runs | 8.0 |
For 50 runs | 16.0 |
For 100 runs | 20.0 |
For every 4 hit | 1.0 |
For every 6 hit | 2.0 |
For every run scored | 1.0 |
Strike Rate | |
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A player must score a minimum balls to be awarded the Strike Rate bonus (EXCEPT BOWLER) | 5.0 |
Strike rate 0 to 49.99 | -8.0 |
Strike rate 50 to 74.99 | -6.0 |
Strike rate 75.00 to 99.99 | -5.0 |
Strike rate 100 to 149.99 | 6.0 |
Strike rate 150.00 to 199.99 | 15.0 |
Strike rate 200.00 or more | 20.0 |
Feilding | |
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Catch | 8.0 |
Run-out | 12.0 |
Run-out (Catcher) | 6.0 |
Run-out (Thrower) | 6.0 |
Stumping | 12.0 |
Bowling | |
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For 3-wicket | 7.0 |
For 4-wicket | 10.0 |
For 5-wicket | 15.0 |
For 6-wicket | 20.0 |
For 7 wickets | 35.0 |
For 8 wickets or more | 50.0 |
For every wicket taken | 25.0 |
No Ball | -3.0 |
Wide Ball | -1.0 |
Economy | |
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A player must bowl a minimum over to be awarded the Economy Rate bonus | 1.0 |
Economy rate 0 to 5.00 | 6.0 |
Economy rate 10.01 to 12.00 | -4.0 |
Economy rate 12.01 or more | -6.0 |
Batting | |
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Duck (EXCEPT BOWLER) | -2.0 |
For 50 runs | 8.0 |
For 100 runs | 16.0 |
For every 4 hit | 1.0 |
For every 6 hit | 2.0 |
For every run scored | 1.0 |
Strike Rate | |
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A player must score a minimum balls to be awarded the Strike Rate bonus (EXCEPT BOWLER) | 10.0 |
Strike rate 0 to 49.99 | -6.0 |
Strike rate 50 to 74.99 | -5.0 |
Strike rate 75.00 to 99.99 | -4.0 |
Strike rate 100 to 149.99 | 5.0 |
Strike rate 150.00 to 199.99 | 10.0 |
Strike rate 200.00 or more | 15.0 |
Feilding | |
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Catch | 8.0 |
Run-out | 12.0 |
Run-out (Catcher) | 6.0 |
Run-out (Thrower) | 6.0 |
Stumping | 12.0 |
Bowling | |
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Dot Ball | 1.0 |
For 3-wicket | 6.0 |
For 4-wicket | 8.0 |
For 5-wicket | 16.0 |
For 6-wicket | 20.0 |
For 7 wickets | 30.0 |
For 8 wickets or more | 40.0 |
For every wicket taken | 25.0 |
No Ball | -2.0 |
Wide Ball | -1.0 |
Economy | |
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A player must bowl a minimum over to be awarded the Economy Rate bonus | 2.0 |
Economy rate 0 to 5.00 | 4.0 |
Economy rate 10.01 to 12.00 | -6.0 |
Economy rate 12.01 or more | -8.0 |
Batting | |
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Duck (EXCEPT BOWLER) | -3.0 |
For 50 runs | 4.0 |
For 100 runs | 8.0 |
For 150 runs | 30.0 |
For 200 runs | 40.0 |
For every 4 hit | 1.0 |
For every 6 hit | 2.0 |
For every run scored | 1.0 |
Strike Rate | |
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A player must score a minimum balls to be awarded the Strike Rate bonus (EXCEPT BOWLER) | 20.0 |
Strike rate 0 to 49.99 | -4.0 |
Strike rate 100 to 149.99 | 5.0 |
Strike rate 150.00 to 199.99 | 10.0 |
Strike rate 200.00 or more | 15.0 |
Feilding | |
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Catch | 8.0 |
Run-out | 12.0 |
Run-out (Catcher) | 6.0 |
Run-out (Thrower) | 6.0 |
Stumping | 12.0 |
Bowling | |
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Dot Ball | 1.0 |
For 3-wicket | 3.0 |
For 4-wicket | 4.0 |
For 5-wicket | 8.0 |
For 6-wicket | 30.0 |
For 7 wickets | 40.0 |
For 8 wickets or more | 50.0 |
For every wicket taken | 25.0 |
No Ball | -2.0 |
Wide Ball | -1.0 |
Economy | |
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A player must bowl a minimum over to be awarded the Economy Rate bonus | 5.0 |
Economy rate 0 to 5.00 | 4.0 |
Economy rate 5.01 to 7.00 | -4.0 |
Economy rate 7.01 to 10.00 | -5.0 |
Economy rate 10.01 to 12.00 | -6.0 |
Economy rate 12.01 or more | -8.0 |
Batting | |
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Duck (EXCEPT BOWLER) | -4.0 |
For 50 runs | 4.0 |
For 100 runs | 8.0 |
For 150 runs | 25.0 |
For 200 runs | 30.0 |
For 300 runs or more | 40.0 |
For every 4 hit | 1.0 |
For every 6 hit | 2.0 |
For every run scored | 1.0 |
Feilding | |
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Catch | 8.0 |
Run-out | 12.0 |
Run-out (Catcher) | 6.0 |
Run-out (Thrower) | 6.0 |
Stumping | 12.0 |
Bowling | |
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For 3-wicket | 4.0 |
For 4-wicket | 8.0 |
For 5-wicket | 8.0 |
For 6-wicket | 25.0 |
For 7 wickets | 30.0 |
For 8 wickets or more | 40.0 |
For every wicket taken | 16.0 |
Batting | |
---|---|
Duck (EXCEPT BOWLER) | -2.0 |
For 30 runs | 8.0 |
For 50 runs | 16.0 |
For 100 runs | 20.0 |
For every 4 hit | 1.0 |
For every 6 hit | 2.0 |
For every run scored | 1.0 |
Strike Rate | |
---|---|
A player must score a minimum balls to be awarded the Strike Rate bonus (EXCEPT BOWLER) | 5.0 |
Strike rate 0 to 49.99 | -8.0 |
Strike rate 50 to 74.99 | -6.0 |
Strike rate 75.00 to 99.99 | -5.0 |
Strike rate 100 to 149.99 | 6.0 |
Strike rate 150.00 to 199.99 | 15.0 |
Strike rate 200.00 or more | 20.0 |
Feilding | |
---|---|
Catch | 8.0 |
Run-out | 12.0 |
Run-out (Catcher) | 6.0 |
Run-out (Thrower) | 6.0 |
Stumping | 12.0 |
Bowling | |
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For 3-wicket | 7.0 |
For 4-wicket | 10.0 |
For 5-wicket | 15.0 |
For 6-wicket | 20.0 |
For 7 wickets | 35.0 |
For 8 wickets or more | 50.0 |
For every wicket taken | 25.0 |
No Ball | -3.0 |
Wide Ball | -1.0 |
Economy | |
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A player must bowl a minimum over to be awarded the Economy Rate bonus | 1.0 |
Economy rate 0 to 5.00 | 6.0 |
Economy rate 10.01 to 12.00 | -4.0 |
Economy rate 12.01 or more | -6.0 |